Chapter 515: National War Rules

   Chapter 507 National War Rules

There are still three days before the start of the national war. At this moment, players from all over the world have begun to enter this upcoming carnival in advance.

Now the game forums in various war zones have long been replaced by various long-term posts, and various clamors and voices are endless.

The so-called new hatred plus old hatred, no war zone can be spared.

Because between various war zones, there are always some grudges that cannot be resolved in reality, so the game will become the main battlefield to resolve these disputes.

is also the best 'stage' to show your strength to the world.

When the national war starts, a border city will appear between each war zone and war zone.

These frontier cities are not guarded by NPCs (indigenous people), and players in various war zones can attack this frontier city.

Hypothesis: When the border city in the Chinese War Zone is captured and occupied by players in the Indonesian War Zone, then the Chinese players will lose all control over this border city.

This also means that Chinese players will not be able to go directly to the border city to support and fight through the teleportation array, and can only go on foot from the nearest teleportation array.

All players in China who lose the border city of the war zone at the same time will be uniformly punished by random punishments such as reducing monster experience and equipment explosion rate.

The more border cities you lose, the heavier the penalty.

on the contrary:

Indonesia War Zone After occupying the border city of China War Zone, players in their war zone will be able to directly enter this border city belonging to China through the teleportation array in this war zone.

Then take the border city as a stronghold to attack the Chinese war zone.

At the same time, when a player in the Indonesian war zone dies, they can also directly select this border city for resurrection.

Furthermore, when the Indonesian War Zone occupies the border city of the Chinese War Zone, players in the Indonesian War Zone will receive rewards such as a 20% increase in monster spawning experience and a 20% increase in equipment explosion rate.

Every time you occupy a border city of another country, various rewards will be multiplied, and there is no cap.

This also means that the more border cities one war zone occupies in other war zones, the various attributes that players in this war zone have improved will be superimposed.

And precisely because of this mechanism, the situation of war within the theater will be controlled to the greatest extent, because each war zone will usher in a more powerful enemy.

It can be seen that the border city will become the key to the national war!

Each border city has corresponding positions such as city lord, prime minister, and general.

Players can obtain corresponding merits by killing other players in the war zone, and merits can be exchanged for corresponding battlefield suits, pets, mounts and other props.

You can also use the military exploits to exchange for the position of the corresponding frontier city. The highest is to become the lord of the frontier city.

Each level of position corresponds to corresponding rights, rewards and obligations.

However, these rights are limited to the corresponding frontier city. If you go out of the range of the frontier city or the frontier city falls, you will lose your original position.

Even if it is recaptured, the position must be re-exchanged.

After all, defending the border city can bring huge benefits to players in this war zone.

But if you lose, the loss is also huge.

So I went back to that sentence:

Defending the border city will become the responsibility and obligation of every war zone, and every player must do it with all his strength. This is a matter of prosperity and loss.

Of course, if the players in your war zone are strong enough, occupying border cities in other war zones will become a huge profit.

Because on the battlefield, there is no drop penalty for death, but there is still a chance to drop equipment.

Players who kill other war zones at the same time can also get war merit rewards, war merit will be the most precious thing after the start of the national war.

As long as you have enough military exploits, you can find powerful battlefield suits, flying equipment, rare pets and mounts, and noble status.

It will be a carnival for gamers all over the world!

At this moment, the number and locations of border cities owned by each war zone have been announced on the official website. Among them, there are as many as eight border cities owned by the Chinese war zone.

The least of them is a war zone with a small number of people like the Goryeo and the clan, and there are only four in the frontier city.

As soon as    Frontier City was announced, the power of defending the city became the target of heated discussions in the game forum.

After all, these border cities are not guarded by NPCs, so the task of defending the city naturally falls on the players themselves.

At the same time, when there is an enemy attacking the border city, the system will not give any prompts. Only when the opponent occupies the border city, the system will make an announcement.

This mechanism is obviously designed to allow players to guard the border city 24 hours a day, because if there is an oversight, it will not be too much to lose.

And when the opponent occupied the border city, it would be extremely difficult to get it back.

At the same time, as the defender of the city, of course, it doesn’t really make you stand there stupidly.

The number of defenders in each border city is actually limited, and it doesn’t mean that you can be a city defender if you want.

The maximum number of defenders in each border city is 5,000, and players can apply by themselves.

After applying to become a defender of the city, players can not only farm monsters and upgrade around the border city, but also walk around the city at will.

Not only that, as long as you successfully apply to become a defender, you can get 10 points of military merit every 10 minutes, which is the most attractive to players.

In other words, as long as your application is successful, you can do nothing, as long as you are not within the range of the border city, you can get a battle reward every ten minutes.

10 points are not many, but the victory lies in the ease of taking them.

And the border city is surrounded by 30-50 wild monsters, which can provide upgrades.

That is to take both military exploits and upgrades, so the national war has not yet started, and many people have already set their sights on these defensive places.

Oh yes, a rare level of equipment only needs 120 points of battle.

also means that every two hours you can get a piece of rare equipment of the same level of this class, this temptation is absolutely fatal for ordinary players.

Along with the national war, there is a new leaderboard that is the war zone power list.

and a brand new copy of the world: [Dragon's Nest].

The list is determined based on the number of border cities occupied by the war zone. The number of border cities owned by itself will not be included in the ranking, but if you lose one you own, the number of border cities occupied by double will be deducted.

Only the top five players in the war zone can enter the 100-player team battle dungeon: [Dragon's Nest].

Among the drops displayed by [Dragon's Nest], the most eye-catching one is probably the golden dragon egg.

At present, the official has not given a detailed introduction to the dragon egg, but this does not affect the players' own guesses and associations.

I am afraid that when the player sees this reward, the first thought that comes to mind should be the colorful fairy dragon of Fenghua.

"What is this dragon egg? Boss Feng, do you know?"

Ouyang Hao pointed at the dragon egg icon on the computer screen and asked Lin Yi.

Lin Yi was nibbling on a chicken paw without raising his head and said:

"Stone."

(end of this chapter)