Chapter 70 - Chapter 70: Chapter 70: It’s a blessing to be at a disadvantage, so you become more likely to be at a

Chapter 70: Chapter 70: It’s a blessing to be at a disadvantage, so you become more likely to be at a

disadvantage.

Translator: 549690339

“Start simulating the Water Mysterious Realm!”

“Increase entry rarity!”

“Turn off the default chance to get life category entries.”

The current goal is not to enhance life attributes, so life category entries are temporarily off.

[Available Mysterious Realms: Water Mysterious Realm, Death Demonic

Domain]

[Simulatable object: Slime]

[Please note, you still have plenty of stamina, do you want to use stamina, energy, and mental strength to improve the rarity of the entries]

[Yes/No]

“Yes.”

After answering, Vincent Wolf drank a bottle of each of the three potions, feeling that even if the [Simulation] absorbed his physical energy and mental strength, his body status could still be kept in a relatively good state by drinking potion.

[Randomly obtained entry: Learn from One’s Mistakes (Purple)]

[Learn from One’s Mistakes (Purple): You become more vulnerable to losses. Each time you suffer a loss, your enlightenment will greatly increase and then disappear after a certain period of time.]

[Simulation Start: ]

[On Day 1 of entering the Water Mysterious Realm, you find yourself transformed into the Slime King with nothing on you.]

[This time you have a clear goal, which is to raise your species level to Lower level Commander.]

[On Day 2, you plan to enhance your skills proficiency first, but the island you are in collapses for unknown reasons, throwing you into the water marsh.]

[Luckily you are a water attribute pet beast that could survive in water. You struggle for a while and finally emerge from the water marsh.]

[On Day 3, you become clear-minded, the thoughts springing up in your mind like a fountain. You gain sudden insight into [Water Flow Armor], and manage to get the low-grade skills [Water Cannon], [Water Vortex], and [Water Flow Armor] up to a level of proficiency.]

[Your growth level has reached Awakening Level 8.]

[On Day 4, you try to observe the lake surface again and fail to have the sudden insight again no matter how hard you try, so you give up.]

[On Day 5, you think the lake can no longer give you sudden insight, and you start to observe other things.]

[On Day 6, a Mysterious Water Turtle, lost and at Lower level Commander level, comes across you during one of your observation expeditions and attacks you.]

[Its proficiency level of [Rush] has reached a mastery level, and it catches you off guard. All you can do is block with [Water Flow Armor]. ]

[Thanks to the excellent force-dispersion effect of [Water Flow Armor], you do not suffer severe injuries, but you are flung tens of meters away and have no idea where you are.]

[On Day 7, you find yourself flung into the nest of a Low-level Extraordinary Species known as Water Ants.]

[The Water Ants, numbering in the hundreds of thousands, start swarming at you after discovering your presence. You are terrified and attempt to run, but they are all over you.]

[You are covered in Water Ants, biting and tearing at your skin. You feel death drawing near and use all the skills you have. }

[In the face of the threat of death, your damage skills, recovery skills, amplification skills, and displacement skills all exhibit noticeable advancements. ]

[On Day 8, you finally escape from the Water Ants, utterly exhausted. ]

[On Day 9, you notice that things have been progressing weirdly over the last few days and decide to be extra cautious. ]

[You are now at Awakening Level 10 and decide to go deeper in for resources to upgrade to Transcendent Level. ]

[On Day 10, you accidentally kick a stone while moving along the road. The stone flies up and hits a high-ranking transcendent little spirit fish. ]

[The little spirit fish is mad and comes to confront you, and you, dealing with enough frustrations over the past few days, give it a tough beating.]

[The little spirit fish runs off crying, coming back minutes later with a Crystal Spirit Scale Fish of high-ranking commander level.]

[You try to use the [Rapid Movement] to escape but are caught by the Crystal Spirit Scale Fish. You fail to escape and instead get beaten terribly and are at death’s door.]

[On Day 11, you keep using the [Healing] skill on yourself. Your understanding of the path of life deepens, and you successfully increase the proficiency of the [Healing] skill to a level of proficiency. ][Day 12, you’re lively and high spirited, yet like a frightened bird, any little stir can send you into a panic.] [Day 13, you encounter a mature Energy Fruit, but you do not pick it.]

[Day 14, you still observe the environment.]

[Day 15, you lower your guard and approach to pick the fruit. After consumption, you reach the Transecendent Level, and your profound foundation impacts the barrier to leveling up the Species Level, that shakes and is about to crumble.]

[But you didn’t realize that this was actually the property of a high-ranking commander level, the Sharkman King.]

[You are captured by the Sharkman King and treated as spoils of war.]

[Day 16, the majestic ethos of the Sharkman King clashes with your kingly might, you do not submit, face the high-order gift skill [Intimidation] of the Sharkman King and scatter his atmosphere.]

[You successfully learned the high-order gift skill [Intimidation] and raised it to the proficient level in one fell swoop.]

[Day 17, you subdue the Sharkman King, who personally escorts you out of the Sharkman Tribe territory.]

[Day 18, you’re exhausted, you float motionlessly on a secluded water surface, waiting for an opportunity.]

[Day 19, you are swallowed by a high-ranking Cracked Tooth Shark.]

[You’re dead.]

[Options to retain after simulation ends: ]

[Choice 1: Retain memory from the simulation, as well as all learned knowledge, skills, and combat experience.]

[Choice 2: Keep racial level.] [Choice 3: Retain growth level.]

[Choice 4: Retain a seven-day clause.]

Reading the description in the simulation, Vincent Wolf broke into a sweat on behalf of his simulated self.

Such a disaster! Almost died several times!

“What’s with today’s strange phrase???”

“The first purple phrase is this thing?”

“I thought being energetic would be outrageous enough, but apparently it’s not. ”

Looking at the outlandish increases in front of him, Vincent was flabbergasted.

“This improvement is too un-human. It feels too good.”

“I originally wanted to raise the racial level to Lower level Commander, but after seeing so many masteries, who needs a bicycle when I’m already driving a sports car!?”

“So, is this what Learn from One’s Mistakes means?”

“Why do I feel like this clause is screwing me over?”

“If I, a frail Beast Tamer obtained this, wouldn’t I be a goner from day 1?”

With that thought, Vincent shuddered at the descriptions in the simulation, promptly released Barry, then said,

“I choose the memory!”

A torrent of memory flowed into him and Barry.

Although the duration of this round was short, there were many insights, and the increase in proficiency was extravagant, thus raising the duration of the transformation accordingly.

The first option after the simulation ended is to keep the memories, Imowledge, skills, and combat experiences acquired in the simulation.

This didn’t mean just cramming the memory into the mind.

It meant infusing their understanding of skills, the conditioned reflexes forming in their bodies through prolonged practice of the skill, newly formed energy circuits, adaptive changes in the body due to increased skill proficiency, etc., into their bodies as well.

In plain terms, it was as if they were being transformed according to their physical changes in the simulation..