204 202 Stories Make it a hegemony, King's Road.

"It's a little hard to see, but it's not a problem."

"That's enough light in the night."

As Evening Fai and Shaking Night felt, Lunary's abilities were quite helpful.

The Magic Guide doll Lunary in the Moon Shadow had a lower overall status than her twin brother Lucille, and it was difficult to use it competently.

But not if Heavenly Marquis is the moon and night.

All stats have increased threefold and have useful abilities that can only be used on moon and night.

Abilities: Moon and Night Signs.

[A stone that shines in the moonlight will guide you as a sign to a threatening existence. That trajectory will help you know where and where your enemies are and will also help you track them]

[Activation Condition] Heavenly Marquis: Moon and Night Object: Stone Place

This ability is usually the kind of thing that stone colors glow to places where setting a monster as a target would be a threat to you and use to follow its path. When I set the target as a mercenary (player) this time, some rolling stone colors glowed around the fort, and I could see in which direction there was a Wolf spiritual soldier.

This made it easy to see where the enemy would be attacking the fort with a focus of force. We hardened our defenses, and our enemies ran into our defensive lines head-on without being able to make a move.

"So far, so good."

"The enemy is attacking."

My best friends are calmly trying to identify the battlefield.

We on the fort's side knock down enemies trying to climb high walls from favorable heights, attack them, shower them with bows and arrows, and some soldiers throw down rocks.

Sometimes, enemy magic attacks burst and we can see a lot of damage to this one, but these soldiers are rocks enough to still see the heights.

"Mina......"

The only thing that bothers me is the mina that set up on the gate.

My sister is also located beside Mina, so although I am not that anxious, it was the best war zone there. The enemy is trying to break through a closed gate, and the soldiers on the gate are struggling to make them do it.

"You have Mr. Singh on you."

"Mr. Minazuki will be fine."

"... yeah"

Honestly, rather than worrying about it in battle, I'm concerned that the conversation I just had was halfway through... there's nothing else to focus on right now.

Even though the defense overwhelmingly carries the battle in its favor, it is a battle you can never be caught off guard.

According to George's purchased information, Wolfe is actively spreading the situation of winning if he drops one more fort on Ignitol's side.

The number of mercenaries (players) who listen to it and try to ride the winning horse explodes, and they gather more and more as enemy reinforcements to settle.

In other words, even through one hand of defense, all are pushed by a number of violence and defeat is the decision. Then we need to frustrate the enemy early and plant a clear defeat on the opponent.

The only way to reverse this is by taking enemies to your side with my Commander. How this trait can be exploited is an important part of the battle.

The limit of acceptance of "External Flagger (Ex)" is 200 people. It's worth 10 times as much as "Flagger (Royal)," but the benefits I get from being "Commander (Officel)" are thin. 'Flagger' only multiplies 1.1 times compared to 1.3 times the status of all militias.

Still, Bentens took my hand, and the other enemies should have the possibility to go down to the military gate, depending on the circumstances of the war.

So the sisters' maneuvers see each other around and slap the other's main circle at once.

I mean, we have to discuss it at some point in time and get out.

That's what we do to make sure we can observe the war at its highest level.

"You don't know which team they're in."

Two of my best friends respond to Bentens' blur.

"We're being attacked from three directions now, but they're all the same in numbers. In front of the gate and to the right, behind it."

"What bothers me is that I don't see any child mercenaries (players) who belong to the Lonely Wolf. So you haven't put in the main force yet?"

"Aren't you really just avoiding the wear and tear of your own team? The other mercenary regiments (clans) are in charge of the damage, and their own mercenary regiments (clans) will come later to get it delicious. Wolf-like."

While listening to the three of you, I hold a "telescope" and crumble and observe the enemy soldiers desperately attacking me outside the fort. Sure, it's all grown up mercenaries (players), but if you look carefully at their feet, there are flickering and little mercenaries (players) running around sewing between the grownups.

"No, I'm here. The child mercenaries are hiding in the shadows of adults and doing something."

That... I thought I got my hands on the ground, and I was hit by other adult mercenaries (players) and fell over.

However, I immediately stood up and thought that I was jiggling for a few seconds with both hands at other points again, and I was falling over again when I hit an adult mercenary (player).

"I wonder if we're not working together"

A few, but surely child mercenaries (players) join the line, but never face the front line. I mean, can't we get it out with that momentum? They also seem to have been collided by enemy militias, so it's unlikely to be a force for war.

"But I'm curious... all the kids in the range I could find in" The Telescope "are repeating the same behavior. Even though Wolff leads the army, its members, the child mercenaries (players), are treated so unhindered?

"For the most part, I don't like Wolfe's bastards, so even his crew will be tough on clams."

Bentens has a good idea. But I was really concerned about the actions of the child mercenaries (players). There's no way that the wolf of those crew thoughts can keep quiet when the kids are treated like that.

As if to mock my little suspicions like that, there was a turning point that could rock the battlefield a lot.

"Enemy collapsed in front of the gate and on the right."

"Behind you is still attacking, but it's going to be hard to break through"

The two are right, enemy soldiers who have received heavy counterattacks from the wall are dispersing and starting to retreat. It was clear that the enemy mercenaries, who decided they could not attack them, were about to retreat and reunite with reinforcements that were gathering somewhere to rebuild large numbers.

"I can't find the Wolf bastard... whoa, Commander. What are we gonna do? You want to slap me here all at once?

"I think it's a chance, Taro"

"Quick talk, it's time to attack"

"The order loudspeaker of the assault is ready!

Everyone on this scene comes up with one opinion after another that they're willing to turn into an offense, so I'm curious about that too, 'Let's get out of the gate!' and issue Decree No.

Thus, from the gate, our elite troops will mow the necks of the enemy soldiers as they retreat, beginning with "The Drunken Neck Hunters" led by their sister.

Seeing a battle that embodied such unrivalled sight, the mercenaries of another side went out of the gate and made assaults to raise their martial arts before us.

"Well, there's no curtain for us to come out. The enemy is falling apart."

Bentens sighs, but me, Evening Fai, and Shaking Night rejoiced.

Thus the war appeared to be in full swing at that time.

Things have changed dramatically.

A large swamp abruptly appeared behind the 'neck hunting drunkards' who were in the lead and the 80 or so militiamen they led, that is, at the point where successive allied soldiers were running to join the assault.

Deep black brown, it's hard to tell the exact color because it's night, but anyway, that's what tangled the legs of the assault unit. It seems to be up to considerable depth, with many mercenaries and militias sinking from the waist to the chest, lightly panicked by sudden events.

That sounds like a pre-calculated plan, where the enemy's rear troops fly arrows well into bows all the time, shooting and killing soldiers whose feet were taken by the swamp.

And should I say it again? The enemy, who was retreating, turned around and, united, set out to annihilate the 'Neck Hunting Drunks' as they besieged them. So this was a pre-planned pseudo-retreat. The "Neck Hunting Drunk Communists", who have been fished by the enemy's invitations in earnest, have no place behind them to escape in the swamp, and are numerically and overwhelmingly disadvantaged, with enemies ranging from 600 to less than 700 against troops of around 80.

"Whoa, whoa, whoa. It's a collaborative geological magic ability. It's a kind of time-bound magic, but it belongs to the trap system. But you think there are those guys who make such a massive thing a success in good time?

Bentens himself seemed to know that phenomenon that we had never seen before, in order to use more time-bound magic skills.

"Bentens, what the hell are you talking about?

"That Ouma summons was discovered very recently in Abilities. Stand by for a few seconds with your hands where multiple people want to swamp apart. So the time-bound swamping is complete, but I hear it can be installed up to about three places per person. There's a predetermined one who activates the magic of marshmallowing planted by multiple people, and when he plants the magic of marshmallowing, the other marshmallowing points start counting down."

Ground with both hands...?

Were the children of the enemy hiding in the shadows of the adults and doing time-limited magic?

Besides, considering the possibility of discovering the children, we even had a play that gave the illusion that child mercenaries were being treated badly.

"But this guy has half the difficulty. The others who have already planted the marshmallow must continue to solve the familiar presentation problem with the Wizard every 30 seconds until the marshmallow of their fate is activated."

Clan clan activates magic, but presents a problem that only the user can see. If you don't answer that correctly, the spec says magic won't work.

"That's..."

"Oh. You need a lot of practice. Well, if you're not the ones who studied all the chanting issues, you can't decide so beautifully. There must have been somewhere where they'd swamp faster... they're totally attacking us."

If the timing fails, they will drop their allies in the swamp. I am amazed at the sophistication of child mercenaries (players) who took such a flat risk and completed the operation brilliantly.

"The kids remember fast. Clan clan seems to change the difficulty of the problem by age, but no matter how easy the problem is with kids... Chi, if you do it over and over again, do you mean that the trend of the problem will be narrowed down somewhat? I've been playing games again and again, and I feel like I've done some test studies to build up my knowledge."

Not good.

It's too painful to lose the Neck Hunting Maniacs, especially my sister, which is the point of the attack.

Mina's led militia is also caught in the swamp, and Mina herself can be seen sinking in the swamp. I manage to fight back with magic, but it doesn't reach archers, and I'm exercising magic to kick the arrows. As it is, the MP will soon be depleted, as will the 'woodland cousley' I gave it to you.

"Yah... I don't have the means to make that situation go away. I'll have to order you to retreat and abandon the" Neck Hunting Maniacs. "

"No, that's impossible"

"Huh? Miss, what are you talking about?"

"If you abandon the main force of the attack, you will be on the defensive side. That would mean losing if any reinforcements pushed you. And just as we're targeting enemy headquarters, commanders, there's a chance they're targeting commanders over there."

"That's why the lady is the toughest guardian, I guess she's here. Our most important commander."

"... that doesn't sound like Bentens. Like a coward in a place like this, is it right for you to be grown up?

"Ah?

Bentens comes awesome to my provocation. But I laugh coolly, not lightly.

"Lucille, Lunary...... come here"

Embrace Lucille and Lunary, the twins' guide dolls to the chest, and look over at the companions of the escort.

"If I get out, the commander over there, Wolfe, could come out, too, right?

"No, Taro"

"Oh, no, you can't."

Shortly before such a cessation of my best friends, I jumped out of the fort's heights.

With the twin dolls, he jumped to leave his body to the dark night sky.

"Holy shit! Are you insane!"

Bentens' yelling leaves behind.

Clan Clan is tough to determine fall damage from height and will definitely take kill damage if it falls from this altitude. But don't worry about me like that.

If you can call Princess Wind (Garuda) Hu, you have the means to equip her with the dress Mithola gave you, "Dancing Circles in the Sky (Rondo)".

"Blue White Tan"

But this time I'll call her by her name.

"What is it, Lord?"

As expected, as trusted, the Blue White Tan also seemed to follow me immediately to dare the aerial dive. The light voice she heard right behind her back proves it as it is.

"Come here."

"Yes, sir, the weasel is safe for landings."

Blue white with a twin doll and a princess behind her.

Staring at her icy, cold expression, I manipulate the "Guide Thread" and activate the "Ice Flower". This ability to produce ice flowers extensively, but this time ice flowering from aerial use grows in circles downwards.

"Like an ice spiral staircase?

Mouth it and know it's not that graceful. In fact, both legs of the Blue White Tan are slipping down by sharpening their gullies and ice flowers.

The blue- and transparently distorted shaped tower, which can be abruptly done, falls straight into the swamp and pierces the bottom of the ground.

Blue White Tan gracefully stopped on the ice in front of me entering the swamp and dropped me off.

The mercenaries (players) on the side who had their feet in the swamp would look at me like they were being taken aback. The feeling was painfully understandable.

Why has the commander come to such a front line alone?

Too much for incompetence.

Still, I have to tell you.

"I'm here to help. Come on, let's do it again."

It is my role to be strong, bold and invincible, confident enough to say so and inspire my allies.

Those allies who were confused and sinking into feelings with their bodies responded with a roar for my words.

Overturn this situation somehow. And my sister and Mina help out. And the war also triumphs, preventing the explosion of those who become 'talented (holders)' in reality.

Walk away in the mood to get all the results you want for this fight.

He said this was the only way to see the winners.

"Come on, Lucille and Lunary, it's time to play"

"Enjoy, master"

"Master, what are you doing?

I lean my neck in Kyoton and my arms, 'Lunary in the Moon Shadow' is adorable.

However, none of the abilities you possess are acceptable.

Especially the ones that can be activated when the twins resonate.

"Lunary, please retaliate against the trap"

"Your husband, are you funny?

to Lunary, who asks questions like an innocent baby.

I nod as I move the 'guide thread' worn on my left hand.

"Oh, I wish."

An allied mercenary (player) watching me by my side was choking at me for laughing.