254 251 Stories Alchemist smiling at God's play

'I'm sorry about earlier. It was my lack of attention. "

"No, we were the ones who lacked strength."

A message of apology was sent to Shaky Night, and this ended the apology to all the members who had been killed.

Everyone kept their mouths together and said 'lack of strength', but the battle against the 'Cold Blooded Wolf (Lycan)' was avoided in the first place. Even at night, I recommended that we run away.

Mina and Lily, and Evening Fai and Shaking Night were killed as a result of my low vigilance and lack of preparation. Of course, it was my first field, and I can't do it unless I'm a god and dangerous to explore.

"But I should have kept my wife's hand when I was an alchemist at the very least..."

Driven by self-responsibility, I'm returning to the Institute of Territorial Studies.

The NPC Fellows were rising to Lv4, so I'll compliment everyone. And he swings the point on the status board.

[Race] Human • [First Name] Cologne

[Age] 23 years old

[Lv] 2 4

[Intelligence] 20 80

[Skill Lv] Alchemy Lv3 Lv5

Race: Human General NPC gets 30 status points at a time, so it's all about intelligence there too.

Apparently, by repeating the alchemy, proficiency had accumulated and increased to LV3. Spend Skill Points there to get more up to LV5.

[Race] Human • [Name] Slash

[Age] 25 years old

[Lv] 2 4

[Intelligence] 18 78

[Skill Lv] Alchemy Lv3 Lv5

Same here.

The only difference is that the race is a different period. She also enhances her alchemy quickly because she can earn two skill points for each LV up. On the other hand, it sounds like you only get 20 status points.

[Race] Woolen Daughter (Sheep May) • [Name] Period

[Age] 13 years old

[Lv] 2 4

[Intelligence] 30 70

[Skill Lv] Alchemy Lv3 Lv7

That's a huge performance difference between races......

Being human, Cologne and Slash are slow to acquire abilities for a strong and successful alchemy because of their huge rise in intelligence. Periods, by contrast, have a low rise in intelligence but are quick to acquire abilities.

It's from Alchemy LV10 that I remember the ability 'Synthesis', so I want the three of us to be able to do it fast. Thanks to them, the ingredients for "Emerald Tears" are gathering quite a bit.

As we worked out our future NPC development policy with potion production plans in mind, the log suddenly flowed.

: We have earned a special [Natural Title] as one who spreads knowledge to NPC:

: Mercenary (player) Taro is awarded [the all-knowing preacher "Dj All Dior"]:

"Huh!?

I'll check the contents immediately.

[Natural title] Not replaceable. constantly activated

[The All-Known Preacher "Dj All Dior"]

[Effect]

Double the rate of increase in Intelligence status when switching status points to 'Intelligence'

Acquisition Conditions

Intelligence Status 300 + · Increases the Intelligence of NPCs under your control by 100 +

Natural titles… Typically, there can only be one title, which is switched and utilized according to the circumstances. Like my sister-in-law, Elle, you're saying I've got a constantly activated title that I can't take off, too?

"I'm glad it worked in my case..."

I'm honestly happy with this because the titles that work for mercenaries (players) are rare (rare) in themselves... I can't believe that [Divine Soldier (Deus)] makes me an unconditional eyewitness, like the [Natural Title] that Elle has, so I'm also a little scared.

"Nevertheless, the rate of increase in intelligence is twice as cheesy..."

So I realize I haven't shaken my status point yet, a boon that went from Lv8 to Lv10.

It was just fine, so I immediately strengthened my status for 200 points.

Mercenary Talo Lv8 Lv10 Status Changes

HP 101 131

MP90 110 (Correction by Equipment + 150) = 260

Magic 14

Defense 2

Magic Defense 8

Fastness 240 310

Intelligence 345 + (80x2) 505

That's a lot of ups.

Finally, he also accumulates a large number of skill points of 63.

It's time to reflect on where we use it and strengthen ourselves.

My point is alchemy. Since he is now the director of the laboratory (lab), we must also invest in showing everyone that he is a leader in alchemy.

That's what I think, and I'm waving my skill points to Alchemy.

: Alchemy Lv33 Level Up to Lv37:

: I mastered 'Fools and Wise Men Are Paper Weight':

Hmm......

"Fools and Wise Men are a piece of paper"

[When "synthesized", it can be activated by using 10 MP. Increases the failure rate and generates "Failure Materials" and "Corrupt Items". However, it cannot be activated during Magic Alchemy]

This is... "Top Conversion" etc. Sometimes things remained as a failure material even if it failed. But when 'synthesis' fails, the material disappears. It's great to have come here and seen the possibility that failure can also be materialized and itemized.

If there is only one tie, then it cannot be used during Magic Alchemy, which allows immediate synthesis in the "Rubik Architect" type cube? The specifications that can only be activated when done slowly seem alchemic.

: Alchemy Lv37 Level Up to Alchemy Lv42:

: I have mastered 'Alchemy (Rollo) - Rarity':

As I poured more and more points, I seem to have learned new abilities again.

"Smelting (Lolo)/Rarity"

[Secret art of gold smelting. Ability to convert potential materials up to 3 levels with MP20 consumption. The success rate depends on the high level of knowledge. If you do not have the potential, the item that became the material will be lost. It works well with the ore system and is also suitable for the task of removing impurities]

[Using the Alchemy Kit "Yukai Furnace" increases the success rate exceptionally]

"Finally, it's gold... the worst is here..."

What's wrong with this? This is an ability to reduce material consumption dramatically.

Water, for example.

Remove 'water' from storage.

"Smelting -"

If you activate your abilities whining like that, the bottle disappears and the water balls float out over your palm.

"Rarity"

Nothing in particular to do.

It just activated, but the 'water' began to boil as I glanced, transforming into something that was clearly more transparent.

: Successful superior conversion to 'Water' - 'Fine Water' - 'Seasonal Water' - 'Pure Water':

This is bad.

If it is meant to be, 10 pieces of each material are required to perform a superior conversion.

Successfully convert 10 x 'Water' to produce 1 x 'Fine Water'.

I mean, I can't make 'pure water' without 1000 'water'.

Make it possible with just one.

"Besides, this' pure water '... it's also an authentic potion material."

Other mercenaries (players) who use alchemy are desperate to create them and have seen what's on Auction and Bounty Neck (Wonted).

I wonder if they have collected as many as a thousand 'waters', and their efforts are commendable.

"If you have the Alchemy Kit" Yukai Furnace ", will you increase your success rate..."

If I try it a few times, even I with over 500 intelligence fail every four times. We should still have all the alchemy kits.

Incidentally, "smelting (loro) and rarification (rarity)" on "pure water" failed all the time and finally succeeded for the 10th time.

: Successful superior conversion to 'Pure Water' - 'King Water' - 'Holy Water' - 'Starwater':

It was made of [star water (sorry)].

[Starwater]

"Water enclosed with ancient memories and energy, dating back to the origin of the stars. Water that results in dissolution and purification eventually leads to the absence of origin regression. The path of unparalleled evolution was always with [star water]. The waters of [Mother Tenjo Sea (Rapuris)] watched over the biological evolution from time immemorial."

"Hmm... the higher the rarity of the material, the worse the success rate of 'Rarity' seems to be"

If I do this to minerals or something, I might be able to make some incredibly powerful material. Isn't it close to the day when just a stone colo turns into a gem?

"Hehe, alchemy is still supreme and ultimate"

But not if it keeps floating.

I killed a party member in the battle against the [Cold Blooded Wolf]. We have to do their research and countermeasures.

First of all... eyes in the eye, teeth in the law of the tooth, virus in the virus.

Ability to create vaccine free colored bacteria with the skill "Herbarium Savan".

"A werewolf... a werewolf... but you were collecting blood from the wolf lineage."

[Rustless Wise Wolf Blood] collected from "The Great Crustacean Wolf (Iron Wolf)."

[Rusty Wise Wolf Blood]

"A special blood filled with ingredients that suppress the beast's instincts and do not make him irrational in order to advance the battle to its advantage. There is also a mixture of oil planted with submissiveness to help the people living in the" Gear's Old Nest (Harold Gear) "figure out who is their master in the" Armored Beast (Geanos) ". It prevents metal oxidation and can also be used to combat rust. '

"Make it old blood, reason and obedience... make it admit to the Lord, or... wait, wouldn't old things go well with each other?

That's why I put in the "star water" that I made earlier.

"Reason, obedience, evolution..."

The colored bacteria (virus) of Blood Wet Permanent Bottle (Blood Glass) cannot be completed without adding plant material to this.

"And when it comes to plants whose magic is still alive than it used to be..."

It is a 'flower crystal' taken from a gemstone-producing forest christiary. That forest plant that sucks the fairies' magic as nutrients and blooms crystalline flowers should be worthy of this blood.

All right.

At the end, keep a few 'moonstones' taken in the temple of the underground city of Jörn. Weather: It is common for them to be werewolved during moon and night. A stone that encloses the light of the moon would also be compatible.

The contents of The Bloody Wet Permanent Bottle (Brad Glass) were so beautiful that it could no longer be described as a work of art. White light stones scattered at the bottom of the bottle, from which crystalline flowers grow and strange brilliant liquids envelop them.

"It's a permanent plant made by God and of beauty."

Now the virus generation over here has been looking good for a while.

Next, the "blood of the deceased" was taken from the cannibal demon (Ghoul)... I don't have the right material for this, so I will put it on hold.

However, from the observation in "Appraisal Eye", it was possible to discern that the type of virus was [fungal species: meat-eating]. The zombies in that city seem to be being invaded by a disease called meat eating.

"Well, we need to be more prepared for the [Cold Blooded Wolf (Ricant Lycan)]."

Next to Alchemy, I'll start strengthening by swinging my skill points to Magic Alchemy.

: Level up to Magic Alchemy Lv5 Lv10:

: Mastering Ability 'Playful Dusting (Loweys)':

"Dusting……?"

The laughter leaks by accident at words that are too disturbing.

"Playful Dusting (Loweys)"

[Demon-guided alchemy imitating the work of brutal gods, which makes creation and destruction easy to achieve]

[Ability to disassemble material]

[Subdivision, powdering and liquefaction into materials falling under three categories]

[It can also disassemble, degrade, and dust equipment, but consumes the corresponding MP - the higher the intelligence, the greater the degradability]

The fact that a completely new material can be produced from the material is the same as the "dusting" already mastered.

It is essentially different from upper or lower conversions and is not a simple premium or deterioration.

"This ability, it means a forced division"

And the new element is the disassembly of the equipment.

Lowering the endurance value of a weapon is the same as' dusting ', but disassembling the weapon sucks. It will probably consume a ton of MP, but this is tantamount to de facto weapon destruction. Precisely where the devil's weapon of love of pearls built in tandem can be instantly turned into dust (chisels) in anticipation of an opportunity to kill a single shot.

"[Playful Dusting]... it's just God's play."

Nature and grin deepened.