Chapter 764: : Eagle and Hippogryph Air Rangers

Each feather looks tough, unmatched by ordinary bird feathers.

​​

Just like when Zong Shen tamed [Dragon Vein Griffin: Eagle Sauce] before, he discovered that Eagle Sauce's feathers are hard and have enough toughness, and the material is very strange.

​​

It is no wonder that in the Endless Continent, in addition to various mineral materials, many "monster materials" or "biological materials" can also be used for forging.

​​

According to the academic standards of the earth, the materials science and biology of the endless continent will definitely refresh the cognition.

​​

The wings of the giant eagle can reach a length of about 18 meters after being stretched.

​​

The ratio of wingspan to body length has exceeded 2:1, and a longer wingspan represents a better flight ability.

​​

You must know that the reason why Eagle sauce can fly faster than Flying Tiger is because Eagle sauce has a longer wingspan.

​​

In addition, Eagle sauce's flying attitude is better than that of Flying Tiger.

​​

According to this standard, the flying ability of a giant eagle of the same rank should not be weaker than that of a griffin.

​​

In addition to the wingspan and body length, the giant eagle also has a yellow beak with a slightly curved top that looks sharper.

​​

Below is a pair of eagle claws that are also yellow-scaled. The sharp claws are drawn inward. Once opened, each eagle claws can easily grab a sturdy grassland bull!

​​

The chest and abdomen are also white, where the weak point of the giant eagle is covered with a layer of brown feathers.

​​

Therefore, a layer of light armor is also put on the chest and abdomen of the giant eagle to provide it with additional protection.

​​

And how different these giant eagles are from griffins and manticores requires further observation before a conclusion can be drawn.

​​

According to Zong Shen's analysis, each has its own advantages and disadvantages.

​​

But specifically, we need to see the properties before we can draw a definite conclusion.

​​

He raised his head and looked at one of them [the fifth-order giant eagle popular ranger air cavalry] to check the relevant attributes.

​​

[Giant Eagle Knight·Wind Ranger: Carlo Dancing Wind]

​​

[Qualification: Rare]

​​

[Level: lv10]

​​

[Properties: (click to expand)]

​​

【Hunger Saturation: 80/100】

​​

【Loyalty: 75】

​​

……

​​

As the fifth-order [Wind Ranger], they have rare talent.

​​

However, just like the previous [Double-Headed Ogre Warrior], it is not ruled out that there will be legendary warriors among them, but the number is small.

​​

But this time, someone's luck was more general.

​​

He deliberately swept through every [fifth-order giant eagle popular ranger air cavalry], but did not find a legendary warrior.

​​

After confirming his qualifications, he chose to click to view the detailed attributes of this [Wind Ranger] named Carlo Dancing.

​​

The information subtitles gave feedback in a timely manner, and the original attribute information disappeared, replaced by line-by-line detailed information.

​​

【Strength: 35】

​​

[Agility: 72]

​​

【Wisdom: 22】

​​

【Charm: 30】

​​

【HP: 550】

​​

[Puncture damage: 121~124]

​​

[Puncture Damage II: 69~71]

​​

[Head Armor: 35]

​​

[Upper body armor value: 60]

​​

[Lower body armor value: 40]

​​

[Magic Resistance: 45]

​​

[Active Skill: Multiple Restraint Strike lv10 (Shoot three arrows, respectively, to send restraint strikes to three targets. After hitting the arrows, the power of the wind spirit will explode, making them bound in place for 1.25 seconds, and causing 1.2 times the puncture damage, the cooling time is 30 minutes)

​​

Lock and charge attack lv10 (Lock on the target and charge the attack, every 3/6/9 seconds of charge, you can get an additional effective range gain of 50 meters/100 meters/150 meters, and cause 1. 5/1.8/2.0 multiples of piercing damage to increase the corresponding lock-on hit rate. This skill is suitable for lock-on shooting in the moving state. If the locked target is out of the range, the lock-on effect will be invalid but the charging effect will remain)

​​

Wind Spirit lv10 (Gathering the power of wind spirit to surround yourself, increasing your movement speed by 45%, and increasing the flying speed of the beast by 15%, lasts 5 minutes, cooldown time 1 hour)

​​

Splitting Arrow Rain lv10 (Wind Ranger shoots a splitting arrow at an area within 300 meters and a radius of 10 meters. When the arrow reaches the sky above the target area, it will split intensively and turn into 500 wind energy arrows. Falling down, each arrow has a combined lethality equivalent to a fixed 30 points of piercing damage plus 0.35 times the magic damage of piercing damage, with a cooldown of 8 hours)

​​

Enhanced shooting lv10 (Wind Ranger strengthens the next three shots, increasing the effective range of the arrows by 200 meters and gaining an additional 50 points of armor-piercing effect. The enhanced arrows will not be affected by factors such as wind direction, wind speed, rain, blizzard, etc. Due to the influence of some natural climates, it will cause 2.0 times the puncture damage to the enemy after hitting)]

​​

[Passive Skill: Precision Strike (Wind Ranger can call on the power of the wind spirit, and has received strict training at the same time, the attack frequency is reduced by 30%, the accuracy is increased by 50%, and the effect is not affected when moving at high speed)

​​

The Union of Wind (can make the giant eagle carry an additional wind caster, and make it obtain a certain spellcasting effect)

​​

Eagle Partner (Wind Ranger can share vision with his giant eagle partner. In the shared vision state, neither the Wind Ranger nor the giant eagle can launch attacks)]

​​

……

​​

【Giant Eagle: Zarek】

​​

【Purple Commander Level】

​​

【Race: Beast/Raptor】

​​

[Puncture damage: 113~116]

​​

【HP: 3000】

​​

[Armor value: 65+25 (armor)]

​​

[Magic Resistance: 60+20 (Armored)]

​​

[Active Skill: Sharp Claw Assault lv10 (Dive towards the bottom at a high speed, open your claws and launch a claws attack on the target. If the target's size and strength attributes cannot resist the pulling force of the giant eagle, then the target will be penetrated by the claws and When taken up, the claws will cause 2.0 times the piercing damage to the target. If the target is successfully taken up, the giant eagle will drop it in the sky, causing it to suffer fall damage, because the skill will be severely consumed The stamina of the giant eagle, so the cooldown is 1 hour)

​​

High-speed maneuver lv10 (increases flight speed by 50%, lasts 1 minute, cooldown 4 hours)

​​

Summon forest eagle lv10 (can summon four captain-level forest eagles to help fight, each forest eagle's level is lv10, lasts 15 minutes, the forest eagle will fly with the giant eagle, resist the attack for it, and harass the hostile Aerial target, cooldown 4 hours)]

​​

[Passive skill: Eye of the Giant Eagle (The Giant Eagle has super sharp enhanced vision and ultra-wide-angle vision, and can observe the ground with a super-wide-angle perspective at high altitudes, and focus on key areas)

​​

The power of the eagle (has a unique suppression ability for rabbits, mice, insects and other small raptors, and has a 30% probability of making the opponent fall into a state of fear when facing this type of enemy)]

​​

(To sum up, the so-called [fifth-order giant eagle popular ranger air cavalry] is a fifth-order popular ranger riding a fourth-order giant eagle. The precise shooting ability and the mobility of the giant eagle can strike the enemy in a maneuverable posture.

​​

At the same time, as a bird of prey in the air, the giant eagle can also use [Sharp Claw Raid] to damage the enemy and catch them into the sky. At this time, you can choose to capture or throw them away.

​​

It can also summon forest eagles to cover and fight in the air, which can play an important role in restraining the pursuit of other raptors or the outbreak of air combat.

​​

In short, this is a very powerful aerial ride, it would be better if it could form a formation)

……

​​

After Zong Shen read the attribute information and prompt notes, he immediately understood the role and positioning of this unit.

​​

In short, the [5th-Order Giant Eagle Popular Ranger Air Cavalry] is based on the long-range attack ability of the mid-to-high-level ranger, combined with the speed of the giant eagle, to form a powerful air cavalry.

​​

Fly over the enemy with a quick assault, and launch deadly arrows to harass.

​​

You can even directly attack the rear of the enemy to counterattack the enemy spell casters and crossbow shooters.

​​

Of course, a near-air raid like this is also risky.

​​

Moreover, if the number of such aerial rangers is not large, it will be difficult to achieve significant results.

​​

If it can be dispatched in large numbers, it will be different.

​​

The true strength of the shooter force must be reflected in the coordinated salvo.

​​

For the current territory, these [Tier 5 Giant Eagle Popular Ranger Air Cavalry] are not bad as a supplement to the air cavalry force. After all, there are still many griffins and manticores in the territory who can fight side by side!

​​

Zong Shen looked at the few [Wind Rangers] riding on the backs of giant eagles in front of him. He could already imagine the scene where the elves launched the [Giant Eagle Wind Ranger Air Cavalry] legion more than 10,000 years ago.

​​

The giant eagles spread their wings, forming squads, squadrons and even large groups with each other, flying over the sky.

​​

Wherever he passed, there was a pouring rain of swift arrows.

​​

They are the "dark clouds" that drop death and can make any enemy terrify.

​​

After checking the attributes and skill information of the [5th-Order Giant Eagle Popular Ranger Air Cavalry], Zong Shen turned his attention to another elf air ranger.

​​

That is the [5th-order Hippogryph Elite Guarding Archer Sky Cavalry].

​​

The Hippogryph, like the Giant Eagle, is a more common air-riding beast among the elves.

​​

They are also a common guardian beast in the forest.

​​

The elves are in partnership with them.

​​

Just like elves and tree spirits, they can not only coexist in harmony, but also have a very close relationship.

​​

In fact, Zong Shen is no stranger to Hippogriffs, but it is the first time he has seen those 【Giant Eagles】.

​​

Most of these two raptor beasts live in the homes of elves.

​​

There are also a small number of ethnic groups living in the wild, such as the [Griffin] and the [Manticore], which live freely in large and small groups.

​​

When Zong Shen first saw the [Horryphal Beast], he still obtained the [Horny Eagle War Bow (Purple)], and used the [Summon Horned Eagle lv15] skill attached to the war bow to let Veresa take him to experience one. The joy of empty riding.

​​

At that time, he was determined to tame his own aerial raptor.

​​

So after the winter challenge, Zong Shen used the strategy module to locate and determine, and without hesitation, he went to the [Griffin Nest] hundreds of kilometers away, and tamed a group of griffins and a group of scorpion tigers.

​​

It can be said that Zong Shen's yearning for birds of prey in the air was aroused by the Hippogryph.

​​

Now that he has achieved his original goals and wishes, he was somewhat emotional when he saw these Hippogriffs again.

​​

It should be known that the [Horrypton] summoned by the [Horse Eagle War Bow (Purple)] is only a captain-level [Hypriot] that is five or six meters in length and can only be ridden by 1 to 2 people.

​​

At that time, Zong Shen still remembered that he and Vereesa were a little reluctant to ride together, and could only make a decision to go against the "ancestor" and "post" with Wen's wife.

​​

Even the summoned Hippogryph seemed a little overwhelmed, and both of them needed to be careful when taking off, for fear of a "crash" accident.

​​

In retrospect, Zong Shen wanted to laugh inexplicably.

​​

But the [Hypriots] in front of them are different, their rank has reached the commander rank.

​​

Its body length is several meters larger than that of the captain-level Hippogryph.

​​

Even if it is inferior to the "Airbus" level guy like Taka-chan, it is enough to carry five or six people.

​​

There are still some differences between the two types of elf-type air rangers.

​​

Not only is the difference between the [Giant Eagle] and the [Grypton], but even the mounted archers are completely different.

​​

The fifth-tier [Popular Ranger] and the fifth-tier [Elite Forest Guard Archer] have different characteristics.

​​

Of course, for the specific changes, we need to see the properties before we can draw a clear conclusion.

​​

[Hippogryph Knight: Elite Forest Shooter Monica Whisper]

​​

[Qualification: Rare]

​​

[Level: lv10]

​​

[Properties: (click to view)]

​​

【Hunger Saturation: 80/100】

​​

【Loyalty: 80】

​​

……

​​

The qualifications of these [Elite Forest Guard Shooters] are also rare.

​​

The basic loyalty is 5 points higher than the fifth-tier [Wind Ranger].

​​

According to the system of elf shooters, the [Fashion] series is equivalent to an independent ranger shooter series.

​​

The fifth tier [Elite Forest Guard Archer] is an advanced version of the third tier [Forest Ranger Shooter] and the fourth tier [Forest Piercer Shooter].

​​

After a little confirmation, he chose to click to view the detailed properties.

​​

After the subtitles are unfolded, the attributes and skill characteristics of this elite shooter are also displayed.

​​

【Strength: 32】

​​

[Agility: 69]

​​

【Wisdom: 25】

​​

【Charm: 36】

​​

【HP: 535】

​​

[Puncture damage: 115~118]

​​

[Puncture Damage II: 66~69]

​​

[Head Armor: 35]

​​

[Upper body armor value: 55]

​​

[Lower body armor value: 35]

​​

[Magic Resistance: 40]

​​

[Active Skill: Forest Guardian Stealth lv10 (after activation, it can make self and mounts enter the fifth-order stealth state, reducing the exposure probability of self and mounts when moving at high speed, lasting 30 minutes, cooldown time 2 hours)

​​

Eye of the Forester lv10 (Activating this skill will greatly increase the sight distance of the Forester's shooter enables him to clearly observe the situation below, this effect will not be affected at night, 5 minutes duration, 1 hour cooldown)

​​

Guiding flag lv10 (You can leave a guiding flag on the ground along the way to mark the surrounding 100 meters, the flag will exist in the form of a phantom, and can be affected by the dispel magic. If you shoot in the area later, the flag will guide the arrows. , greatly increase the hit rate, the duration is 30 minutes, the cooling time is 2 hours)

​​

Forest Guardian's Power lv10 (When activated, the maximum effective range of the arrow will be increased by 350 meters, and the shooting speed will be increased by 40%. This effect can be doubled at night, lasts 10 minutes, and has a cooldown of 4 hours)

​​

Strong armor-piercing charge lv10 (after the arrow is wound, it can be charged for an additional 3/6/9 seconds, so that the arrow will receive 1.5/1.8/2.1 times the piercing damage and an additional 15/30/45 The armor-piercing effect, and the 100/200/300-meter effective killing range gain, after the single charge of this skill is completed, you must wait for 30 seconds before the next charge shot)]

​​

[Passive skill: moving shooting (the error rate of moving shooting is reduced, the hit rate is increased, and some of the effects of moving arrows are saved)

​​

Mobile Aiming (additional locking bonus can be obtained when moving aiming)]

​​

[Squad Skill: (Unlocked)]

​​