Chapter 600 Chain Quest Complete

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After making the potions, I gained a lot of Alchemy Skill Proficiency.

Ding!

[You have created [Purifying Life Elixir (A Grade)] x30!]

[You gained +3000 Alchemy Skill Proficiency.]

[The Alchemy Skill Level has increased to Level 5!]

And my Skill Leveled up!

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[Alchemy: Lv5]

Skill Proficiency: 1603/10000

A Signature Skill of the Alchemist Subclass.

Grants the ability to inspect items traits and effects and merge materials together through [Synthesis], extract components from materials with [Extraction] and morph them, shape them, and transform them through [Metamorphosis]. Special tools can be used to facilitate this process and make higher quality items.

[Synthesis (5)]: Allows the combination of materials to create new items following certain recipes. Quality of created products is enhanced by 1 Grade, and their effects by +50%.

[Extraction (5)]: Allows for the extraction of components from Materials. Extraction Speed and Quality of Extracted Materials increases by +50%.

[Metamorphosis (5)]: Allows for the transformation of Extracted Materials into different shapes. Quality of created products is enhanced by 1 Grade, and their effects by +25%.

Level Bonus (5): Enhances All Skill Effects by +50%.

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But not only that…

Ding!

[The Special [Chain Quest] has been completed: [Create a Powerful Elixir To Heal Saphaley's Scar]

[You've finally made the amazing Elixir that you wanted to make, and it is of excellent quality! You're filled with the motivation to give it to Saphaley and heal that man's trauma as soon as possible. Hurry!]

[You Gained Bonus Rewards For Your Excellent Results!]

[You Acquired the Completion Rewards: [250000 EXP] [250000 Shared EXP] [Alchemy Skill Proficiency Potion (D Grade)] x6 [Fire Dragon Flower (D Grade)] x4]

It's done! The Quest to make the Elixir is done, and I got amazing rewards! The rewards were in fact doubled?! Also I am fairly sure the EXP was only 25k back then, but it increased to 250k now! T-This is a bit insane!

Ding!

[There is Accumulated Shared EXP for all your Party Members with a System Seed.]

[Beelzebub] and [Curse] have accumulated EXP that has yet to be distributed.]

[You may choose to distribute this Accumulated EXP at any moment.]

I see, so that's why Beelzebub and Curse didn't leveled up right after evolving, I have to manually give them the Accumulated EXP they got… Alright, for now I'll leave this for later. But I am fairly sure that if I complete a few more Quests, everyone can get to Max Level 25 and evolve again.

Ding!

[The Items acquired had been transferred to the [Equipped] [Dimensional Bag (SSS Grade)]!]

Oooh, nice! So the items automatically are sent to the Dimensional Bag. Well, that's more convenient. This way everyone won't see me materializing items out of thin air…

Also I hadn't checked before but I guess the Dimensional Bag is an SSS Grade Item… It is top notch indeed with its almost endless amount of storage space, and my parents handled it to me for my birthday like it was nothing much than another of the many gifts I would receive in my life.

Having heroes as parents really destroys my common sense of this world…

Oh well, whatever.

I'll check those new items later, for now I'll keep them saved. But it is pretty nice that I get extra rewards if I complete stuff at a certain way or in an "excellent way" as it said.

Anyways, as I saved the Elixirs inside the Dimensional Bag, I looked into one of them in detail.

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[Purifying Life Elixir (A Grade)]

A powerful Elixir-type Medicine made by refining the essence of life itself into this shiny, amber-colored liquid. It is only A Grade and is considered the "beginner's Elixir" which many Alchemists are tasked to make through their career as a test. Making higher grade Elixirs is only a dream to many Alchemists after all. Many that have created this item already feel like they've become accomplished and seasoned Alchemists.

Once consumed, it can instantly heal wounds and even regenerate scars, alongside stopping internal bleeding or internal damage in organs which cannot be properly healed otherwise. heals 50% of total HP. If consumed in large quantities, it might cause sickness, but also permanently increase Magic Power and Vitality.

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Oh, this is pretty amazing. And this info is all thanks to this:

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[Identify (5)]: You can identify inanimate objects, see their quality, state, and even delve into who made them and what purpose they might have. Living beings can be identified, but the information given is lesser and depending in the difference in strength. However, even if the strength difference is large, the user can still see a bare minimum of information no matter what.

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Because my Heavenly Sight is Level 5, the power of the [Identify] Ability within it has become amazingly detailed. A mere glance at the Elixir and I learn tons of information I never thought I would ever learn to begin with… It is indeed a powerful cheat ability.

I guess this Elixir is treated as the Beginner's Elixir, but it also means that we have become "seasoned alchemists" now, and we can proudly call ourselves as Alchemists if we have ever made these.

Woah, I never thought making a bottle with some healing liquid would feel this nice… I feel accomplished. I just have to continue getting better at this, and maybe one day, using my Skills and System, I'll be able to mass produce elixirs and heal everyone in the world!

…Or something, maybe.

"Phew…"

"Sylphy, we should bring this straight to Saphaley now! I think he's at the gate." Said Aquarina.

"Yeah, let's go. Didn't you wanted to give it to him so badly?" Celeste asked.

"You girls are right, let's go!" I said, walking outside.

"Saphaley is the one that commissioned this Elixir?" Wondered Nephi.

"Yep, he's a bit shy, but he's a good person nonetheless." I answered.

We walked outside, quickly meeting with Zack and Mist, who were with Celica as well, the little blue skinned demon girl my parents rescued from slavery several years ago. She had grown into a beautiful young lady.

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