Chapter 311: Face-to-face meeting: slaps in the face (6)

   Chapter 311 Face-to-face meeting: slap in the face (6)

This time it's real 3D Mario.

Mario 64 was also a groundbreaking game that pretty much laid the foundation for 3D gaming.

Tell the world through this game, the general approach of 3D third-person games.

Then, when the Ocarina of Time in The Legend of Zelda appeared, it completely established the rules of 3D games and was the originator of almost all 3D third-person adventure games.

Of course the players of this world don't know this right now, they're now engrossed in watching Take Yusei play the latest Mario 64 on TV.

"This time, through the powerful GS1 function, our Mario entered the 3D world for the first time. In this world, Mario has more room for expansion, and Mario itself has more diverse gameplay."

Take Yusei explained to everyone while playing.

In the picture, Mario came to Princess Peach's castle through the pipe of the water pipe.

This is the first time the castle is presented in 3D in front of everyone.

Compared with Mario 64 in the previous life, the image quality made by Zhu Yuxing this time is obviously better. After all, the performance of the game console itself is strong enough, and the development team is also strong enough, and the current technical strength is also fully supported. Development of a game.

Through the operation of the handle, people finally understand the function of this joystick.

Through the manipulation of the joystick, the characters in the 3D scene can move and change the perspective in a smoother and freer way.

The left joystick moves the character and the right joystick moves the viewing angle. This operation logic is very comfortable, far more comfortable than the dry moving angle of the mouse.

The mouse and keyboard may only be more advantageous in real-time strategy and first-person shooter games. Other games are still more popular.

The    demo lasted for five minutes and roughly gave an overview of the original Mario 64 plot.

The players are now a little addicted to it, and they are beginning to fantasize about the scene when they play Mario 64.

After the presentation of Mario 64, this face-to-face meeting also came to an end.

The content of this face-to-face meeting is explosive, and even a little overflowing.

And it is estimated that this kind of face-to-face meeting will hardly happen once in five or six years.

Players are naturally very satisfied.

Because they have many new games waiting for them to play, this is the happiest thing for players.

The    head-to-head meeting ends, and the community’s exchange posts start to explode.

Those TV users who were fascinated by the live broadcast also quickly flooded into the community forum to discuss excitedly.

Some are talking about Need for Speed, and some are talking about Mario 64.

In comparison, GBA has very few topics of discussion.

Because the new GS1 console took all the limelight.

And the players are happy, but now the pressure on the peers is starting to increase infinitely.

Take Yuxing's face-to-face meeting this time can be said to have directly raised the production level of the game to a large level.

The previous game production can only be said to be sprinkling water. Some small teams of seven or eight people are formed, and then the development of the game can be started. The production cycle of the game usually does not exceed half a year.

But when the 3D era came, when Yuxing Electronic Entertainment's 3D games were launched, they really realized that video games no longer seem to be the small size of the past.

Among many colleagues, Hayakawa Ueto brought everyone in the department to watch this face-to-face meeting in the company.

As soon as the face-to-face meeting was over, Hayakawa Ueto called these people into the conference room to discuss.

The developers in the    department can make one thing very clear. Compared with the past, the difficulty of developing these games of Yuxing Electronic Entertainment has been greatly improved.

It can also be seen from this that Youxing Electronic Entertainment has probably been preparing for this for many years, perhaps earlier than people think.

At this point, Hayakawa Ukito is obviously more aware.

Not long after SFC was released, he had already learned from some side inside information that Yuxing Electronic Entertainment planned to develop a 3D graphics game console.

That time should be 1995.

If you count from that time, the development of the game console took three years, and then the simultaneous development of multiple games.

Now Hayakawa Ueto suddenly remembered something.

That is when SFC was about to be forcibly open sourced by the United States, some game studios of Yuxing Electronic Entertainment quickly developed some fast food games.

Each game is very small, with an average of only ten to twenty hours of gameplay, and of course the price is very low.

Hayakawa Ueto, who has been in the game industry for several years, judged at that time that the development speed of these games would be very fast.

Especially with the technical strength and number of talents of Youxing Electronic Entertainment, the speed will be even faster.

Such a fast-developing game will definitely not consume too much energy, and it is impossible to have any overtime.

But it was during this time that the employees of Youxing Electronic Entertainment started to work overtime.

All the outsiders thought it was Yuxing Electronic Entertainment madly rushing to make some cheap fast food games, ready to make a last buck.

But judging from the years he has dealt with Yuxing Electronic Entertainment, he is very clear that the pursuit of the young president Zhu Yuxing will never be so perfunctory.

It was just that at the time, he only had a vague hunch, but because he could not get any substantive information, he did not dare to jump to conclusions.

But now, he can be sure that the busyness of Yuxing Electronic Entertainment was all preparing for this outbreak.

For some reason, Hayakawa Ueto was very happy to see that this competitor was so strong.

This represents a brighter future for the industry.

So as long as Surui Electronics develops steadily, video games may become one of the pillar industries of the company.

Now, his father's retirement is getting closer, and what he needs to do now is to find a way to build up his team as quickly as possible.

It started with video games.

He had to find a way to get more financial support, and now he decided to take a gamble and invest more money at all costs.

And Zhu Yuxing gave him a lot of confidence, and he was confident that his bet would not fail.

Some colleagues in the United States felt bad after watching this face-to-face meeting.

They watched the live broadcast during the day, which directly caused them to be in a very bad mood all day.

These are the guys who deliberately targeted Yuxing Electronic Entertainment before.

It seems that Youxing Electronic Entertainment is really going to come back to life, how uncomfortable it is really.

The most important thing is that the speed of Yuxing Electronic Entertainment's return to life is really a bit fast.

The new regulations have just been promulgated and finalized, and you have followed a big move, which is actually a bit of a slap in the face of the U.S. Department of Justice.

PS: Sorry for being a little late.

(end of this chapter)