Chapter 788: data

  787

Japan, Headquarters of Youxing Electronic Entertainment.

One week after Candy Bliss was released, the first Candy Bliss sales data has been placed on Zhu Yuxing’s desk.

Different from traditional buyout video games, Candy Fun has more dimensional data information.

The first place is not the game's revenue data, but the total download data of Candy Fun.

In the first week, the number of users who downloaded the game on face phones exceeded seven million.

You must know that the total sales of face phones today is tens of millions.

It can be roughly equivalent to that more than half of the users in face have downloaded this game to play.

Then the second data is the average play time of users.

The average playing time of users who downloaded this game reached about four hours in a week.

In this world, most people have no clear concept of this data, because there are not many similar game works before.

Youxing Entertainment’s Candy Fun is the first shot of a free game.

Sometimes many people say that free is the most expensive.

There is indeed some truth to this, and Zhu Yuxing does not deny it.

But at the same time, in the eyes of Zhu Yuxing, this free method is also somewhat different.

Candy Fun is a classic game in the entire game industry.

The game itself does not need much money.

Unless you have too much obsessive-compulsive disorder, you have to get the highest rating for every level, otherwise ordinary people can have a good time even if they don’t consume it.

For those who want to play a little better, the monthly consumption is usually not more than sixty dollars.

This is indeed a fairly cheap consumption in many entertainment products.

And Candy Fun is also a good game to lower the game threshold in the eyes of Zhu Youxing.

Let people who don't play games can gradually begin to understand video games and make changes to video games.

Then, more people will gradually understand the charm of video games, instead of blindly resisting the existence of video games.

This should be the greatest value.

On the data sheet, the third place is the game revenue.

In one week, Candy Fun’s total revenue reached $7 million, which is about $1 million a day.

This is not a very high income in the company of Youxing Electronic Entertainment.

Other games can break through one million sales in the first week or even the first day without moving, which is tens of millions of dollars in revenue, which is much higher than Candy Fun.

But Candy Bliss itself is very difficult to develop. It only took a few days for everyone to gather together to get all the main content of Candy Bliss, and the rest only requires a team of about 40 or 50 people to maintain the game. At the same time continue to increase the game level.

There are only 1000 levels in Candy Boom now, but this is obviously not enough.

This game has many people who like to constantly skip levels and burst their livers.

And Candy Fun is a long-running game. It’s not a one-shot deal. As long as it continues to operate, the mood of these people who have burst livers and jumped levels should also be fully considered, and the levels must be done as much as possible.



Originally, Candy Fun also had at least 10,000 levels.

And it will continue to increase in the future.

This is also one of the means to maintain user stickiness.

It is inevitable that there will be some constant changes, but this is not a game that people play all the time, but a game that digests the fragmented time of ordinary people.

In Zhu Yuxing's memory, Candy Blossom's annual revenue later reached an average of 1.2 billion US dollars.

Now it’s only one million dollars a day, so that’s more than three hundred million dollars a year.

This proves that the potential of this game has not been fully tapped.

The number of user downloads is only a few million. In the future, the registered users of this game are expected to exceed 500 million.

The number of downloads alone can crush the world's No. 1 selling game Tetris.

In addition to user downloads, average user duration, and total revenue, there are also a series of data such as daily new users, user payment curves, and so on.

The more detailed these data are, the more things can be obtained through the data, and more ways to increase the number of users can be researched.

These Zhuyou Xings have generally taught the mobile game team how to use these data to continuously adjust the game content so that it is more in line with the characteristics of the game itself.

I am quite satisfied with the current performance. It is a promising future. The daily growth rate of users is also very fast, and the sales of their mobile phones are also given by face.

In the recent period of time, the sales of face series mobile phones have also increased slightly. According to the data comparison, it can be determined that it should be a small part of the sales increase driven by Candy Fun Music.

When the people around you are playing Candy Fun, if you are using an mk phone, you cannot play with each other, and there is no common topic.

At the same time, because Candy Fun is really magical, people can't help but keep playing one level at a time.

When you see other people having fun, people around you will naturally envy them, and then start to think more about buying face phones.

Candy Fun has also become a promotional advertisement for the face smartphone.

Bob was also a little too happy to see these data, so he was more confident in front of shareholders.

In the past, those who questioned his development of smartphones have now completely quieted down.

And since he was successful this time, no one in the entire company has directly questioned him.

As long as Bob makes a decision, no one doubts whether there will be a problem.

This is not only a monetary gain, but also an improvement in one's own status within the company. This is a real improvement, and it is more refreshing than anything.

Bob also admired Zhu Yuxing even more.

In the market, there are also relevant professional organizations that will collect the sales data of major companies all the time.

Youxing Electronic Entertainment is not listed and does not need to disclose data, so there is no way for people to do it, but face is different.

Relevant institutions can easily obtain the relevant data information of face.

Part of the sales data of Candy Bliss on the head of Zhuyouxing Eucalyptus has also been circulated to these data collection agencies.

Then it didn’t take long for the data to be made public on the Internet.

Because of the excitement of colorful candy, the face series mobile phones have achieved an average sales increase of about 10%.

This is a good signal in the stock market, and face stock price has risen again as a result.

[To tell the truth, I have been using Yeguo to read and update books recently, switching sources, and reading aloud tones, .yeguoyuedu can be used for both Android and Apple. 】