Chapter 780: Games that expand the player base

  779

Take Yuxing's first thought was the buyout game.

Immediately in his mind, many popular buyout mobile games appeared.

However, most of those games have already landed on their own handheld platforms, and the previous porting work has also caused a period of increased sales.

There are not many popular mobile games that can be used now.

So he thought of another mobile game series.

That is a game that also represents the industrialization of games.

In the original world, it was also a well-known company in the mobile game industry. It used to belong to Ubisoft's mobile game company, Gameloft.

What this company is best at is to launch derivative works of the same name on mobile phones after authorizing the IP of the game series that would only be launched on home consoles.

The most famous ones should be Asphalt Racing, Modern Warfare, Dungeon Hunter and other works.

In addition to these, there are also their own Assassin's Creed mobile version derivative works, Worker Story, Rainbow Six.

These games are also developed as standard industrial games like their parent company.

The traditional industrial development model of home consoles has been brought to mobile games, which has allowed them to dominate the mobile game market for a period of time.

Maybe... Consider building a Gameloft of this world.

"Mr. Takeyou, you seem to have a good idea."

Bob was a little happy when he saw Take Yusei thinking.

Take Yuxing is really thinking about the feasibility of new game development, which is really great.

He has already made a lot of extra money from video games, so he is very concerned about logging in video games to his mobile phone now, and can persuade Zhu Yuxing to continue developing new games on mobile phones. It's a big surprise.

Zhu Yuxing nodded: "There are indeed some ideas, but the feasibility is not yet confirmed, but you can try it first."

Industrialize mobile game development?

It is a good way to quickly increase the game lineup and increase game revenue.

But... this is just to keep a solid position on the existing basic disk. If you want to expand the market, just using Gameloft's model is not enough.

Most mobile gamers didn't start out with Gameloft's games.

They started more with mobile games like Angry Birds, Cut the Rope, etc., and then…then…

Suddenly, Take Yuxing thought of a game that has been famous on mobile phones for a long time, and this game has played a pivotal role in the rise of mobile games in the world less than ten years ago.

More non-gamers also started to become interested in this game, and then gradually became real gamers.

Candy Bomb, which is the name of the game, can also be called Candy Crush Saga.

This is a match-3 classic and a little wonder in mobile gaming.

The global downloads easily surpassed one billion times, which is more than the audience of Tetris.

Almost all smartphones have downloaded and tried to play.

Such a match-3 game has also become a regular customer of game revenue, and later it has been on the North American mobile phone revenue list all the year round, and the money earned is almost impossible to count. …

Such a game can make a lot of money, maybe many people will think that this game is won by the terrifying amount of krypton gold.

But on the contrary, this game is not as good as those third-rate card drawing games.

The average person will not spend more than one hundred dollars on this game. The game can make so much money, and it is more about winning by quantity.

The overall level of the game has tens of thousands of levels, and most people can play almost endlessly.

And in the process of playing, you will inevitably encounter the situation of card level.

At this time, a new pop-up box will appear, prompting you to jump the level for just a few cents, or to give you a powerful item for a few cents to help you pass the level more easily.

Ordinary people will have obsessive-compulsive disorder at this time, and they feel uncomfortable if they don’t pass the customs, but if they want to pass the customs more easily, they only need a few cents, and anyone can afford it. They don’t care too much about this. little consumption.

However, if one person thinks this way, a hundred people will also think so, a thousand people... ten thousand people... one hundred million people...

Accumulates more, just relying on such a little accumulation, the efficiency of making money in this game is no worse than that of some traditional games.

And the development cost of this game is estimated to be not even a million dollars, which is a miracle of game sales.

Later, many core players would think that such a game is not a real video game, and that making money from such a game is a very bad thing, but in fact, this game is not aimed at core players. A stepping stone for non-gamers into the world of video games.

Candy Crush is one of those games that makes people aware of video games. When they enter the world of video games, their demand for games will also increase over time, so other games will also have a broader market. of.

"I thought of an idea for a game, maybe it will be online in a few days."

"Huh? In a few days?" Bob was a little confused.

He understands game development. Nowadays, general game development is normal every year, two years, three or four years. Why does Zhuyouxing suddenly say that it will be online in a few days?

What kind of games are these days?

Could it be that Mr. Takeyou already started preparing for such a game?

"This game is not particularly difficult to develop, but it should be suitable for expanding into new markets."

Half of the 4 billion gamers counted in the original world probably got started through match-3 games.

The contribution of   match-3 games in the video game industry cannot be underestimated.

"Really?"

Bob's spirits rise for a while.

It seems that I really came right!

Zhu Youxing nodded: "Well, it should be a relatively good game, you can wait for the news, I will arrange for someone to make this game when I come back, and remember to do a good job in the publicity work on your side."

"no problem!"

Bob hurriedly made a promise that he would never miss this promotional opportunity, having tasted the sweetness of video games.

When he was going to return to the hotel where he was resting later, he directly contacted the US side and contacted Yuxing Electronic Entertainment here to start the publicity campaign of the new game.

"That Mr. Zhuyou, I want to ask what the name of the game you are talking about?"

Take Yusei replied: "It's called Candy Fun."